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AI Insights · Timothy · October 2024

Top 5 Educational Games on Android in South America Q3 2024

Explore the performance of the top educational games on Android in South America during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Educational Games on Android in South America Q3 2024

In the third quarter of 2024, the educational gaming landscape on Android in South America saw notable performances from several key players. According to Sensor Tower data, these apps demonstrated varying trends in weekly downloads, revenue, and active users.

Toca Boca World experienced a peak in weekly downloads at 263K in mid-July, followed by a gradual decline to 116K by the end of September. Revenue was highest at approximately $41.8K in mid-July, decreasing to around $25.7K by the quarter's close. The app maintained a strong active user base, starting with 3M and concluding with 2M.

Coloring & Learn from Orange Studios Games had fluctuating weekly downloads, starting at 160K, dipping to 74K, and ending at 74K. Revenue was modest, peaking at $224 in early July and decreasing slightly to $86 by the end of the quarter. Active users began at 2.1M and ended at 1.8M, showing some variability throughout the period.

Doll Color: Princess Coloring saw a consistent decline in weekly downloads from 148K in early July to 51K by the end of September. Revenue was minimal, peaking at $30 in late July before dropping to $0 by the end of the quarter. The active users fluctuated slightly, ending the quarter at approximately 290K.

Times Table - Learn Math by BrainSoft Apps showed a positive trend in weekly downloads, starting at 47K and reaching a peak of 93K in mid-August before stabilizing around 80K. The app's revenue saw a modest increase, peaking at $68 in mid-September. Active users grew from 144K to 221K over the quarter.

Avatar Maker Dress up for kids experienced stable weekly downloads, beginning at 74K and ending at 57K. Revenue remained relatively steady, peaking at $441 in mid-September. Active users started at 87K and slowly decreased to 70K by the end of the quarter.

These trends highlight the dynamic nature of the educational games market in South America, with varying degrees of success across different metrics. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024